PCSX2 / pcsx2

PCSX2 - The Playstation 2 Emulator
https://pcsx2.net
GNU General Public License v3.0
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[BUG]: Ratchet & Clank - Corrupted/Glitchy looking Mipmaps/LOD Textures in Software Renderer #11504

Closed MrPendleton closed 3 months ago

MrPendleton commented 3 months ago

Describe the Bug

For some reason, mipmap or lod textures (not sure what the proper term is for them) on some objects, like crates, will briefly appear glitchy or corrupted when getting closer to them.

Reproduction Steps

For some reason this issue occurs when the renderer is set to "Software" mode

Expected Behavior

I believe the textures should not appear corrupted at any point when approaching them, which is what happens when the renderer is set to a "Hardware" option.

PCSX2 Revision

v1.7.5955

Operating System

Windows 11

If Linux - Specify Distro

No response

CPU

Intel Core i7-12700F

GPU

NVIDIA GeForce RTX 3070

GS Settings

Renderer: Software Software Rendering Threads: 3

Emulation Settings

image

GS Window Screenshots

Software Renderer: Ratchet   Clank_SCUS-97199_20240705030045

Hardware Renderer: Ratchet   Clank_SCUS-97199_20240705030057

Logs & Dumps

Ratchet1SoftwareTextureBug.zip

refractionpcsx2 commented 3 months ago

Duplicate (same engine) #5008

MrPendleton commented 3 months ago

Oh, sorry I wasn't aware.

refractionpcsx2 commented 3 months ago

It's fine, thanks for reporting it, either way