PCSX2 / pcsx2

PCSX2 - The Playstation 2 Emulator
https://pcsx2.net
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[BUG]: Indiana Jones and the Emperor's Tomb - Glitched Textures in the Prague Library #11867

Open LtFrankDrebin opened 17 hours ago

LtFrankDrebin commented 17 hours ago

Describe the Bug

While moving the camera around in the Prague Library level, one can experience graphics glitches. The red carpet on the floor and some bookshelves are displayed incorrectly, with their textures resembling a mix of several colours (red, black, brown or green).

Reproduction Steps

Load the Library level and open the first door on the opposite side leading to the floor above. After the door is opened, the red carpet on the floor will briefly turn into a mix of colours before going back to solid red. After one goes through the door and starts ascending the stairs, the latter will briefly turn green matching the colour of the walls. On the next floor, the bookshelves have some sort of smudges that appear while moving the camera around. The same glitch occurs in the first room after the moving bookshelf on the third floor.

Expected Behavior

The textures in the library should be displayed correctly, like their PC and Xbox counterparts.

PCSX2 Revision

2.1.181

Operating System

Windows 10 (64bit)

If Linux - Specify Distro

No response

CPU

i9-9900KF

GPU

RTX 2080 Ti

GS Settings

No response

Emulation Settings

Any (this glitch occurs at default settings as well).

GS Window Screenshots

Indiana Jones and the Emperor's Tomb_SLUS-20508_20241001220507 Indiana Jones and the Emperor's Tomb_SLUS-20508_20241001220420 Indiana Jones and the Emperor's Tomb_SLUS-20508_20241001220243 Indiana Jones and the Emperor's Tomb_SLUS-20508_20241001220228

Logs & Dumps

Indiana Jones and the Emperor's Tomb_Glitched Bookshelf Texture.zip Indiana Jones and the Emperor's Tomb_Glitched Red Carpet 1.zip Indiana Jones and the Emperor's Tomb_Glitched Red Carpet 2.zip Indiana Jones and the Emperor's Tomb_Glitched Red Carpet 3.zip

LtFrankDrebin commented 11 hours ago

https://mega.nz/file/oWUkmATA#RlMEHPj6UxzAbnpiMKApTTCfzRa6M-bKiUcZESG8SbM - these are my memory card saves for easy testing, right at the beginning of the library level.