PCSX2 options:
i have been been shuffling options for over 2 hours, unable to make this go away except by using software renderer (which doesn't have the problem at all... but doesn't look pretty. at that point i may as well play with my real ps2), so its safe to say that the exact options doesn't really matter, but for a specific setup that showcase the error: no speedhacks, OpenGL Hardware renderer, and everything at default settings (or, Interlacing: None. Texture Filtering: Nearest. 8-bit Textures disabled. Internal Resolution: Native. Mipmapping: Off. CRC Hack Level: None. HW Hacks disabled. Accurate Date disabled. Blending Unit Accuracy: None.)
Plugins used:
only the default plugins.
Description of the issue:
the crosshair is a big red square, making it near impossible to precision-aim at enemies far away, and it's very annoying to play with.
How to reproduce the issue:(Detailed step by step guide on how to replicate the issue)
start any mission where you need a gun (not a sniper, which is the only weapon you can use in the very first mission)
Last known version to work:
probably never worked. i found a forum thread from 2013 complaining about the same.
PC specifications:
laptop: AORUS X5 v6 15.6" 120Hz
CPU: i7-6820HK (4 cores, 2.7->3.6GHz turbo, 8Mb L3 cache, overclockable)
RAM: 32GB (DDR4 2400 MHz SO-DIMM, 2x16GB, 2 free sockets, upgradable to 64GB, made by G.Skill)
GPU: GTX 1070 (8GB GDDR5, made by Gigabyte, overclockable)
Display: 15.6" Full HD 1920x1080 Wide Viewing Angle 120Hz & 5ms Anti-Glare LCD with G-SYNC (by Aorus)
Chipset: Mobile Intel HM170 Express
disk: 1x500GB SSD (Samsung SM951, by specs 1550 MB/s write, 2150MB/s read, 300,000IOPS, but i'm not even capable of reaching half of those speeds when testing...)
PCSX2 version:
PCSX2 1.5.0-20170907181526 - compiled on Sep 7 2017
(but some googling shows that this issue has been present since at least 2013)PCSX2 options: i have been been shuffling options for over 2 hours, unable to make this go away except by using software renderer (which doesn't have the problem at all... but doesn't look pretty. at that point i may as well play with my real ps2), so its safe to say that the exact options doesn't really matter, but for a specific setup that showcase the error: no speedhacks, OpenGL Hardware renderer, and everything at default settings (or, Interlacing: None. Texture Filtering: Nearest. 8-bit Textures disabled. Internal Resolution: Native. Mipmapping: Off. CRC Hack Level: None. HW Hacks disabled. Accurate Date disabled. Blending Unit Accuracy: None.)
Plugins used: only the default plugins.
Description of the issue: the crosshair is a big red square, making it near impossible to precision-aim at enemies far away, and it's very annoying to play with.
gsdx_20170915220533.gs.zip
How to reproduce the issue:
(Detailed step by step guide on how to replicate the issue)
start any mission where you need a gun (not a sniper, which is the only weapon you can use in the very first mission)Last known version to work: probably never worked. i found a forum thread from 2013 complaining about the same.
PC specifications: laptop: AORUS X5 v6 15.6" 120Hz CPU: i7-6820HK (4 cores, 2.7->3.6GHz turbo, 8Mb L3 cache, overclockable) RAM: 32GB (DDR4 2400 MHz SO-DIMM, 2x16GB, 2 free sockets, upgradable to 64GB, made by G.Skill) GPU: GTX 1070 (8GB GDDR5, made by Gigabyte, overclockable) Display: 15.6" Full HD 1920x1080 Wide Viewing Angle 120Hz & 5ms Anti-Glare LCD with G-SYNC (by Aorus) Chipset: Mobile Intel HM170 Express disk: 1x500GB SSD (Samsung SM951, by specs 1550 MB/s write, 2150MB/s read, 300,000IOPS, but i'm not even capable of reaching half of those speeds when testing...)