Closed MrCK1 closed 6 years ago
Are you sure the default is 1 not 0 ?
~Yes, it's enabled by default. https://github.com/PCSX2/pcsx2/commit/c66004bbb25bb62ad4cc30a1984eaa98ffb81406
We'll have to add a CRC hack to disable it like Harley Davidson.~
Oops, nevermind. You changed the default to 0. https://github.com/PCSX2/pcsx2/commit/8873b27eb80d70898201c57303ca85a8bc79f239
Might worth to add a note in the code so we have another testcase for this clut crazyness
PCSX2 version: v1.5.0-dev-2240-g13526fc67
PCSX2 options: Defaults
Plugins used: Defaults, OGL HW/SW
Description of the issue: With the default setting of
1
, theclut_load_before_draw
ini option causes sprite corruption in-game. Setting the ini value to0
eliminates the issue.How to reproduce the issue: Boot game and go into a race, make sure
clut_load_before_draw = 1
Last known version to work: https://github.com/PCSX2/pcsx2/commit/b36dfb356ea5274ea75f2a7edf97a8732589f326
PC specifications: i5-6600K, GTX 1070, Windows 10 Home 64-bit
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