PCSX2 / pcsx2

PCSX2 - The Playstation 2 Emulator
https://pcsx2.net
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GSDX: Jak and Daxter: request for auto mipmapping #2712

Closed ghost closed 5 years ago

ghost commented 5 years ago

Description of the issue: Jak 1 and 3 have some distant texture corruption if mipmapping is not set to basic (Jak 2 is strangely unaffected by any mipmapping options). Here is an exemple:

capture

capture2

tested with PAL versions of each games.

MrCK1 commented 5 years ago

the jak series requires full and trilinear mipmapping. The rest of the corruption mentioned here are not covered by master and require additional work.

Automipmapping i will not solve the issue

lightningterror commented 5 years ago

@atomic83GitHub is there any difference between basic and full mipmapping on both dx and gl ?

ghost commented 5 years ago

No, there is not a single difference between those in both DirectX and Opengl.