Closed ghost closed 5 years ago
@atomic83GitHub can you upload a blockdump with a savestate?
Also can you monitor ram/vram usage and spot anything unusual ?
https://drive.google.com/open?id=1SEIwWQLm7oHkZBU2tBsHdwPOCTaA_pSb Here is the Jak blockdump you requested, the instruction are: -Put the JAK memorycard in solt 1, lunch the game with fast boot and select load save then wait in this place:
Don't forget to enable basic mipmapping.
This is an image of how bad it is: my GPU reach 100% for a second then die.
PCSX2 version: 1.5dev 3028
GSDX Mipmapping problem.
-It happen more frequently with OpenGL but DX is also affected.
-Jak and Daxter games need it but this "crash" issue affect those so...
Description of the issue: Some games randomly crash PCSX2 with hardware Mipmapping causing it to shutdown itself with no visible errors.
Happen with Jak games, I will post more results later.
How to reproduce the issue: Select the OpenGL hardware render and enable "basic mipmapping", load a problematic game and wait until PCSX2 crash.
Not a regression.
PC specifications: AMD FX8350 - Nvidia GTX 1060 - Gskill 16gb