PCSX2 / pcsx2

PCSX2 - The Playstation 2 Emulator
https://pcsx2.net
GNU General Public License v3.0
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GSDX: Mipmapping cause random crash in some games. #2916

Closed ghost closed 5 years ago

ghost commented 5 years ago

PCSX2 version: 1.5dev 3028

GSDX Mipmapping problem.

-It happen more frequently with OpenGL but DX is also affected.

-Jak and Daxter games need it but this "crash" issue affect those so...

Description of the issue: Some games randomly crash PCSX2 with hardware Mipmapping causing it to shutdown itself with no visible errors.

Happen with Jak games, I will post more results later.

How to reproduce the issue: Select the OpenGL hardware render and enable "basic mipmapping", load a problematic game and wait until PCSX2 crash.

Not a regression.

PC specifications: AMD FX8350 - Nvidia GTX 1060 - Gskill 16gb

lightningterror commented 5 years ago

@atomic83GitHub can you upload a blockdump with a savestate?

Also can you monitor ram/vram usage and spot anything unusual ?

ghost commented 5 years ago

https://drive.google.com/open?id=1SEIwWQLm7oHkZBU2tBsHdwPOCTaA_pSb Here is the Jak blockdump you requested, the instruction are: -Put the JAK memorycard in solt 1, lunch the game with fast boot and select load save then wait in this place:

555

Don't forget to enable basic mipmapping.

ghost commented 5 years ago

This is an image of how bad it is: my GPU reach 100% for a second then die.

image