Closed washingleavesandthensome23-434 closed 4 years ago
Please fill out the issue template properly to help us fix this issue, this also means that each of your issues must be submitted separately.
Also according to your video, you are using Reshade. Please close the program and make sure it is not interfering with PCSX2 and test again. Thanks
ok , shall do, update > wasnt reshade, same issue , everything set to default, using anything besides software introduces the green background in the endboss level as well as missing effects unlike the software renderer without issues as you was able to see
Can you upload a gs dump of the issue? https://forums.pcsx2.net/Thread-How-to-create-a-proper-GS-dump
ill try to wrap my head around how to do so , since im a epic noob when it comes to pcsx2, should only take me a few days , i hope not..
well , here you go , with commendable separate folders one for vfx issues with hardware opengl and one without vfx issues aka using software opengl, gs dumps>
https://www90.zippyshare.com/v/2j7wdqEQ/file.html
hope this can get sorted out its really game breaking , cant play like this, definitely need this fixed , makes you wonder if its like this for every game , hardware rendering missing ps2 vfx versus software which has it perfect hmmm....
btw scaling on the hud elements is abit broken , not quite like dmc1s low rez pixelation transparency overlay at the top, but not upscaled either , the scaling for hud elements in generall should be improved from what i can tell
btw ive also noticed that the very edges of my screen show like rendering flashes it like a thin glitchy border around the screen outline, ive noticed it in both games, dmc1 and onimusha 3 with hardware opengl, seems to need a fix as well.
tag is still set to awaiting feedback , well ive done so 9 days ago, just saying
any update on this one?
Can you re upload the gsdump, preferably on github in a zip archive?
ive already done so months ago without reply -.-', but sure , ill reup, here then
hardware vfx issues gsdump with pic> https://www68.zippyshare.com/v/tevNw0CL/file.html
software vfx no issues gsdump with pic> https://www68.zippyshare.com/v/6xIseJX4/file.html
and no i cant upload them here since i got a 10mb file limit and theyre much bigger, atleast one of em ,lols
oh and it seems the particles like for fire ,orb absorption , the magic well , seem to be square as you can see , not sure if this is supposed to be as such
if you guys would fix said issues , you would be gods , same for dmc1 , one of my all time favs since the so called HD/PC versions have always been crap, pcsx2 deserves some dev love for sure, i know there not easy fixes , but appreciated nonetheless for sure
Closing in favor of #3428
PCSX2 version:
(For example, stable build v1.4.0 (or) development builds v1.5.xxx)
pcsx2-v1.5.0-dev-3362-g9af1d3b13-windows-x86
PCSX2 options:
(For example, Clamping/Rounding, Speedhacks, GameFixes)
Safest
preset. If there's no issue with these settings but there is an issue with some other non-default option, then please state it explicitly.default
Plugins used:
(Relevant/Non-default settings of GS/PAD/SPU2/CDVD/USB plugins)
Renderer/Internal resolution/CRC Hack level/Other relevant options
which were used to reproduce the issue. Additionally, providing a GS dump of the issue would also be helpful.Description of the issue:
(What's the problem? - Screenshots showing the issue if applicable)
Problem>
https://vimeo.com/388342183
How to reproduce the issue:
(Detailed step by step guide on how to replicate the issue)
Last known version to work:
(If the issue isn't present in an older PCSX2 version, it would be helpful to mention the full title of that version. Narrowing it down to the build/commit that first introduced the issue is even better!)
unknown
PC specifications:
(For example: CPU: Intel Core 2 Duo E4600 GPU: Gigabyte GTX 750Ti OS: Windows 10 64 Bit)
doesnt matter what pc hardware you use ive tried