Open StillPlay2 opened 1 year ago
Could you provide a GS dump when the issue occurs? Renderer does not matter.
(We should create a wiki page on GitHub for this)
What is a GS dump?
A GS dump is an export of instructions sent from the PS2 core to the "Graphics Synthesizer" (aka "GS"). The instructions can be replayed in PCSX2 to quickly reproduce, inspect, and resolve graphics errors. This allows helpers to figure out what's wrong with a game, and developers to fix the emulator.
For wxWidgets Builds:
Use the key combination Shift + F8
For Qt Builds:
Debug > Save Single Frame GS Dump
Where does the GS dump save to?
GS dumps are saved to the /snaps folder.
- If you used the PCSX2 installer, you will find it in Documents/PCSX2.
- If you are using a nightly build, you will find it next to the PCSX2 executable.
Your graphics settings DO NOT affect the dump, and you will not need to change renderers, hardware fixes or any other settings.
More information on the PCSX2 forums:
https://forums.pcsx2.net/Thread-How-to-create-a-proper-GS-dump
PS; This issue does not occur on Tekken 1, Tekken 3 or Starblade.
Looks like software mode works fine. Preload frame data loads the frame correctly the first frame. Other hardware mode options have no affect.
Indicators of a broken hardware texture cache. The solution is to use the software renderer for now.
Game is fine on preround #6553 in native so it might just bit a weird coordinate thing.
Describe the Bug
There is a discernible line running down the image in the intro as soon as it starts. Using native default settings.
Reproduction Steps
Play Tekken 5, click on "Arcade History", choose Tekken 2.
Expected Behavior
The intro video should be playing with no visual bugs.
PCSX2 Revision
v1.7.3487
Operating System
Windows 10 (64bit)
If Linux - Specify Distro
No response
CPU
AMD Ryzen 7 3800x
GPU
AMD RX 6500XT
GS Settings
Native Settings
Emulation Settings
No response
GS Window Screenshots
No response
Logs & Dumps
No response