Open karasuhebi opened 9 years ago
We tried contacting the author of PCSX2 Online to get his changes implemented but he never responded to us, I think most devs have little interest in doing this currently.
So what should this issue be labeled as? Is there a "Back burner" label? XD
how about that? :P
Looks good to me. XD Thanks!
That's hugely out of date, merging the online stuff from that now would be a complete nightmare.
There is a branch for a 1.7.0 dev version of PCSX2 with a netplay. https://github.com/nipkownix/pcsx2-online Maybe it is possible to implement it into a PCSX2. Cuz PS2 netplay for a very few games that do support lan netplay is ok, but not as huge as a local netplay through hamachi, radmin vpn, etc.
I hope to God this can be done soon; Dolphin has had this feature for a long time already and I've been itching to play PS2 games with my friend for ages.
This branch is 1519 commits behind PCSX2:master
I wouldn't call that a 1.7 build.
If they want to PR the changes, we can merge them in, I'm not against looking at it, but the code needs to be updated.
This one doesn't have a commit dedicated to adding netplay, instead the init commit (including all of pcsx2's source code) adds it. Kind of makes it hard to parse what is going on. Also has a boost dependency so that sucks.
Seems a bit more reasonable but still kind of messy history wise.
Both projects seem pretty abandoned. The latter hasn't seen a commit or been responsive to issues in over year. Doubt we'll see much on that front but if someone wants to contact the author and see if they're interested in getting their work upstreamed that's fine. Otherwise some other party is going to have to go through the code and PR it. Not sure how well it works. I have doubts it'll be as easy as including this code.
So... any news about this?
My post was closed. Would be interested to hear what the PCSX2 team think of implementing a delay based netcode client.
Pull requests welcome I suppose , the team work on what they want
I need play mortal combat saolin monks or basara heroes in 2 komputer, how? I play epcsx ps1 can play CTR use net play
I believe apps like Parsec have largely replaced the need for this, although I understand it is not the same thing.
PCSX2 has a DEV9 plugin for the network adapter which lets users play games online that originally had an online mode, but it's lacking any kind of netplay feature so that users can play local multiplayer games online.
I know it probably won't be an easy thing to do (keeping emulators in sync over the internet, for example) but I'd love to see PCSX2 get netplay at some point. The PS2 has some great games and it'd be fun to be able to play them with my online friends some day. :)
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