In Spyro Enter the Dragonfly all the cutscenes (Intros, midgame and endings) have the audio delayed and the cutscenes end before the audio does. This might affect other sounds in the game, but it's most noticeable in the cutscenes since they requiere sync. This issue seems to be present since the game was made playable in PCSX2.
Reproduction Steps
Launch the game and start a new game to watch the intro cutscene with audio desynced and cut.
Describe the Bug
In Spyro Enter the Dragonfly all the cutscenes (Intros, midgame and endings) have the audio delayed and the cutscenes end before the audio does. This might affect other sounds in the game, but it's most noticeable in the cutscenes since they requiere sync. This issue seems to be present since the game was made playable in PCSX2.
Reproduction Steps
Launch the game and start a new game to watch the intro cutscene with audio desynced and cut.
These are a couple of videos showcasing the issue, they are old, but the issue is still the same. https://www.youtube.com/watch?v=q2ndlQNMWoc https://www.youtube.com/watch?v=sdJWeTqsolw
Expected Behavior
Audio playing at the correct time.
Here's an old video recorded from an actual PS2 showing the audio playing correctly: https://www.youtube.com/watch?v=-xJCAQMnhhs
PCSX2 Revision
v1.7.4156
Operating System
Windows 10 (64bit)
If Linux - Specify Distro
No response
CPU
i7-6700K
GPU
NVIDIA GeForce GTX 960
GS Settings
It happens in both hardware and software.
Emulation Settings
All settings are default.
GS Window Screenshots
No response
Logs & Dumps
No response