PCSX2 / pcsx2

PCSX2 - The Playstation 2 Emulator
https://pcsx2.net
GNU General Public License v3.0
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[Feature Request]: Debugger Window Scaling #8350

Open alexankitty opened 1 year ago

alexankitty commented 1 year ago

Description

Currently the debugger is limited in terms of rescaling, and the memory area can't be resized making it a bit tedious to work in. I would like a way to be able to resize that (and the disassembly and register sections too.

Reason

Being able to view more of the memory all at once will increase productivity in creating PNACHs.

Examples

image Make the three elements here resizable.

ghost commented 1 year ago

Allow me to also add that a previously available feature has not been added yet. Which is a highlight of instructions that share the same register.

Take for example the instruction that I have selected is addiu v0,zero,0x0.

In that case any other instruction that includes a v0 or a zero in its instruction will have those registers highlighted.

F0bes commented 1 year ago

I know that function names needs to have proper scaling, but I don't know about the memory view. Traditionally a hex view has 16 columns across. Here is HxD on my widescreen monitor image And VSCode with an add on image

Risae commented 9 months ago

Would be great to have this feature, right now the Memory, Breakpoints, Threads, Active Call Stack and Saved Addresses Views are very small compared to the other "parts".