Closed IamLupo closed 1 year ago
can you keep it to one issue please? thanks #8869
can you keep it to one issue please? thanks #8869
Its two seprated issues in different versions ;) I provided a lot of details about the case. The first Flicker case i practicly already solved,.. i hope you guys gonna implement it. This 2e flicker case i am not sure because you advices me to provide a GSDump.
Its two seprated issues in different versions ;)
They are both the US version. What do you mean different versions?
Its two seprated issues in different versions ;)
They are both the US version. What do you mean different versions?
I practicly show you the code where the issue lies,... please read it before judging...
I don't think it really matters if it's from different areas of the code, it's still a flickering bug in multiplayer. But uh, whatever, if it makes you feel better, I'll reopen it.
Duplicate of #8869.
Describe the Bug
The bug consist of heavy flickering graphics issues that happends for Battlefield 2 Modern Combat in multiplayer mode. This starts to happen for any hardware as renderer. Software renderer does work correctly without flickering! Our discord community all confirms they experience the same issue thats why i jumped in for investigation and a solution.
The flickering issues I manage to track down by testing version 1.7.3997 that has not the flickering issue. The version v1.7.3998 has the flickering issue. By checking the version v1.7.3998 we can find the following pull https://github.com/PCSX2/pcsx2/pull/7990.
My investigation started to reverse the code changes line by line , until i stumbled to the code that started to cause to the problem. (GSRendererHW.cpp line 224-226). You see that the code:
Got switched to the top before GSRenderer::VSync got executed. I basically switch it back to the bottom and this caused that the game didn't have the heavy flickering anymore.
I messaged on the pull and @refractionpcsx2 responded that this is better be solved by GSDump then a reverse of this code change.
Reproduction Steps
Change settings: Graphic: Renderer: Direct3D 12 Adapter: RTX 3080 Network & HDD Enable network Ethernet device Type: Sockets Ethernet device: Ethernet
Start the game, click in the main menu: Play online
Create a new adapter with DNS IP(45.7.228.197).
Login with your account or your create one.
Join a random server
Once you joined the game the flickering starts happening.
Expected Behavior
No response
PCSX2 Revision
v1.7.3998
Operating System
Windows 10 (64bit)
If Linux - Specify Distro
No response
CPU
AMD Ryzen 9 5900X
GPU
RTX 3080
GS Settings
Keep in mind the 1e Flickering bug i fixed already with the "bool GSHwHack::OI_Battlefield2MP" patch.
Emulation Settings
GS Window Screenshots
You cant see the flickering in the screenshot. On the top he has drawn the correct way it should be. Its basically drawing not the full screen. Because of this The skybox is heavily glitching and is not even full rendered. Until half the screen. If i look into the direction of the sun it is even really heavily flickering.
Logs & Dumps
GSdump: Battlefield 2 - Modern Combat_SLUS-21026_20230517133523.gs.zst