Closed SeruranBlue closed 1 year ago
Try mipmapping.
Edit: Nevermind, needs high blending, but that causes 4,000 barriers per frame, so we don't want to force that.
For documentation's sake:
Grass draw is here:
Ad contains whether it's shadowed or not, but 128 is 1.0 in GS terms, but 0.5 in HW terms.
I rerun my GS dump, but still glitched (?) (1.7.4852)
@SeruranBlue what was added was the prompt
oops, it works now.
Describe the Bug
Several texture are dark in HW renderer.
SW renderer:
Reproduction Steps
boot the game and start any cources.
Expected Behavior
from (https://www.youtube.com/watch?v=1B-wURL673A&t=106s)
PCSX2 Revision
Nightly - v1.7.4849
Operating System
Windows 10 (64bit)
If Linux - Specify Distro
No response
CPU
Core i5-8500
GPU
GeForce GTX 1050 Ti
GS Settings
No response
Emulation Settings
No response
GS Window Screenshots
No response
Logs & Dumps
MSGGG_texture_dump.zip