Closed larsbrinkhoff closed 3 years ago
"ssv (11374)"
http://www.ubanproductions.com/imlac_sw.html
This list includes SSV.22:
https://github.com/livingcomputermuseum/sImlac/blob/master/imlac/notes/software.txt
(Also many other interesting programs.)
There is also IMLAC; IMLAC SSV which is an SBLK file; probably output from MIDAS using IMSRC; IMDEFS. The words are all 16-bit values, and there's a symbol table.
Progress running SSV on @livingcomputermuseum's sImlac:
We now have source code for SSV 52.
TITLE SCROLL SAVER
It includes SSV CHARS, which looks like display lists for drawing characters.
Also something called SST 21.
TITLE SST 21
; Written for PDS-1D compatible IMLACs, uses DMS display addressing
; modification. Includes ARDS graphics simulator.
; 21 (04/16/77) Software TTY codes
This looks promising for the current version of ITS, because it's expects Imlac to be software TTYs.
@livingcomputermuseum, see comments above for new Imlac software.
SSV 52 required adding closing brackets to literals. (Setting .MLLIT to 0 or -1 doesn't work.)
The IMTRAN'ed binary runs on sImlac.
The .INFO.; IMLOAD RECENT for 12/5/73 says:
(b) The standard default program for graphics IMLACs is now
GSV IML, which has ARDS style graphics in it. It is "SSV.9" in the
upper left of the screen.
The program SYSEN2; INIT 230 knows how to ask the Imlac console program what it is, and knows about these:
INFO; TERMS 160 says:
Imlac PDS-1, PDS-4
Status: Supported by ":TCTYP IMLAC" if you're running SSV or SST.
Users: MIT-DM, Plasma Physics (PLASMA-GROUP@MC)
Price: PDS-1G is minimum $9K all the way up to PDS-4 with options >$20K
Screen: PDS-1 gets 44 lines by 88 chars with standard font.
PDS-4 gets 50 lines by 89, but can hack smaller fonts yet.
Chars: Stroke drawn, you need the long vector option!
Keybrd: no great feel, but stands up to an amazing amount of abuse.
It takes a lot of multiplexing to generate all 128 Ascii codes.
Speeds: I have heard of Imlacs going 80Kbaud and better.
Has: Everything.
Lacks: If it doesn't have it, you can always write your own program.
Misfeatures: Expensive.
It might be handy to attach your own keyboard. Features are based on
use of the SSV or SST program of the MIT-DM group. Since the display
processor is a full minicomputer, you can of course run any sort of
program you wish in the terminal. In particular there is an excellent
set of games available.
CBF 8 March 1978
According to TCTYP, IMLAC is the plain Imlac terminal type, TIMLAC has a Knight keboard, and SIMLAC is a PDS-4 with a Knight keyboard and can display SAIL characters.
SSV, SST dating. These are file timestamps which might not reflect the true file creation time. Or in some cases, the version is mentioned in some other context.
Software, version | Date | Source |
---|---|---|
SSV 7 | 1973-02-11 | .INFO.; SSV RECENT |
SSV 8 | 1973-10-30 | .INFO.; SSV RECENT |
SSV 9 | ≤1973-12-05 | IMLOAD RECENT |
SSV 9 | 1973-11-29 | .INFO.; SSV RECENT |
SSV 21 | 1974-03-01 | .INFO.; SSV RECENT |
SSV 22 | http://www.ubanproductions.com/imlac_sw.html | |
SSV 22 | 1974-04-05 | .INFO.; SSV RECENT |
SSV 23 | 1974-06-07 | .INFO.; SSV RECENT |
? | 1973-01-01 | IMLAC; IMLAC SSV (tid7005620) |
SSV 24 | 1973-04-03 | IMLAC; IMLAC SSV (tid3100124) |
SSV 24 | 1974-08-07 | .INFO.; SSV RECENT |
SSV 25 | 1974-09-13 | .INFO.; SSV RECENT |
SSV 26 | 1974-10-08 | .INFO.; SSV RECENT |
SSV 27 | 1974-10-09 | .INFO.; SSV RECENT |
SSV 28 | 1974-12-12 | .INFO.; SSV RECENT |
SSV 29 | 1974-12-19 | .INFO.; SSV RECENT |
SSV 30 | ≤1976-10-13 | SYSENG; TN6 5 |
SSV 30 | 1975-01-21 | .INFO.; SSV RECENT |
SSV 31 | 1975-04-02 | .INFO.; SSV RECENT |
SSV 32 | 1975-09-15 | .INFO.; SSV RECENT |
SSV 33 | 1975-10-04 | .INFO.; SSV RECENT |
SSV 34 | 1976-01-11 | .INFO.; SSV RECENT |
SSV 36 | 1977-02-03 | MAPS3; DMI 7702A |
SSV 36 | 1976-10-27 | .INFO.; SSV RECENT |
SSV 36.6 | 1977-02-07 | .INFO.; SSV RECENT |
SSV 37 | 1977-02-24 | .INFO.; SSV RECENT |
SSV 37.5 | 1977-03-03 | .INFO.; SSV RECENT |
SSV 38 | 1977-04-16 | Backup: MSB; SSVMSE 3 (tid100068) |
SSV 51 | 1973-01-11 | Backup tapes |
SSV 52 | 1973-01-11 | Backup tapes |
SSV4 24 | 1975-06-30 | MAPS2; ML7507 1074 |
SSV4 25 | 1975-06-30 | MAPS2; ML7507 1074 |
SSV4 26 | 1975-08-28 | Backup tapes |
SSV4 27 | 1975-11-11 | Backup tapes |
SSV4 28 | 1976-01-14 | Backup tapes |
SSV4 29 | 1976-01-28 | Backup tapes |
SSV4 37 | 1976-11-02 | Backup tapes |
SSV4 38 | 1976-10-29 | Backup tapes |
SSV4 40 | 1977-07-05 | Backup tapes |
SSV4 42 | 1977-10-25 | Backup tapes |
SSV4 43 | 1978-02-09 | Backup tapes |
SSV4 71 | 1978-06-02 | Backup tapes |
SSV4 72 | 1979-01-20 | Backup tapes |
SSV4 74 | 1979-04-26 | Backup tapes |
SST 21 | 1977-04-16 | Backup tapes |
Screenshots of all currently avaiable SSV and SST versions. @livingcomputermuseum, this is what I see.
SSV 22
SSV 24
SSV unknown version "tid70"
SSV 52
SST 21
Note that "PEACE WITH HONOR", "xx", and "L" comes from the file used to load the console program.
Display after having logged in, set terminal type to old Imlac codes, and listed some files.
SSV 22
SSV 24
SSV ?
SSV 52
SST 21 will not talk to the serial port.
SSV 22 does ARDS graphics well.
We now have some new files:
Given the dating on the files, it appears SSV was developed on DM up to at least version 36 in 1976.
I believe SSV 52 was forked off the DM version eary, and run with ML. Maybe later MC.
MAZE expects to communicate with SSV through some absolute addresses, but they don't match SSV 52.
Some .INFO. files have appeared: SSV ORDER, SSV RECENT, and SSV TTY.
According to SSV RECENT, PDL released an SSV 37.5 on 3/3/77.
How to load SSV or some other Imlac console program, from DM: .INFO.; IMLOAD INFO.
typing "TTY: CR" will load the standard console program into
the user's console. For each IMLAC, there exists in directory
"IMLAC;" a link to the console program appropriate to that machine.
IMLOAD also recognizes that if the user types just a number, as:
25 CR
he wants the console program loaded into that console (in this case
"T25:"). If he is loading "TTY:", that is, his own console, the
user may type only a carriage return-line feed.
Once the file specification has been input, IMLOAD's behavior
depends on whether the console being loaded is "TTY:" or some other
console. If "TTY:" is being loaded, IMLOAD will attempt to start
the console's bootstrap loader running. If this operation
succeeds, the console's screen will go blank. If the operation
fails, the screen will not go blank, and the message:
YOU HAVE FIVE (5) SECONDS TO START THIS CONSOLE AT 40!
will be printed. At this point you must start the bootstrap
manually. Having the address switches set to 40 before reaching
this step is guaranteed to minimize nervous tension. Most programs
that are working sufficiently to allow you to interact, however,
will jump to 40 automatically.
If the console you are loading is not "TTY:", a different message
is printed:
TYPE ANY CHARACTER ON THIS CONSOLE WHEN READY:
This message is a signal to start the bootstrap loader in the
console being loaded. In some cases it will have started
automatically, as mentioned above, but usually it will have to be
manually started. Once the bootstrap is running, typing any
character on the loading console will start IMLOAD running. It
will immediately PROCEED, DISOWN itself to minimize inconvenience
to the loading console and its occupant.
Normally, IMLOAD will cause the console program to jump to the boot
strap loader. However, the user may have to perform this operation
manually if the currently resident program is sufficiently
clobbered. At the present time the PTD has two sorts of machines
as far as starting methods are concerned. One sort has
"Programmer's Consoles", and the other "Starting Switches".
If your machine has a "Programmer's Console", set the address
switches on it to 40 octal (all switches down but switch number
10). Then, to start the IMLAC going at 40, press the large button
marked "STOP" and then the one marked "START". The console lights
should indicate the machine is running in tight loop near 40. Once
actual loading begins, the lights will change to indicate a loop
near location 17700 octal. Most programs are self-starting, but
some will stop with the loader at location 17714, which indicates
that a manual start is needed. Any other stop is an error and you
will have to try loading again. If your machine has "Starting
Switches", located at the right rear of the machine in most cases,
you should set the two position switch to the position marked "40"
and then press the button. The only evidence that this procedure
has worked is that the display stops (if there was one).
Most IMLAC programs start at either location 100 or 101 octal. The
latter is usually a reinitialization location, the former simply
"continue". Thus, if you are concerned about the buffer contents,
restart at location 100. Otherwise, start at location 101.
Some new files from the Dynamic Modeling PDP-10:
Added to the table above all versions from the Dynamic Modeling file .INFO.; SSV RECENT. The records go back to version 7, but for some reason there's a gap between 9 and 21.
Apparent are two different lineages of SSV. One is the original DM going ending at version 38 in 1977. (After this presumably SST took over.) The other was used on ML and/or MC, starting with version 24 from 1973 (before DM version 24!) and ending with 52 also in 1973.
Versions 8 and higher give their name and version number in the
upper left corner of the screen, for example: "SSV.8".
This is interesting because @tuban's file "ssv (11374)" does not display a version number.
MAZE has this comment.
; ALL CHARACTERS SUBROUTINES AND THE DJMS TABLE IS UP IN THE CONSOLE PROGRAM (SSV).
; THE DJMS TABLE IS ACCESSED THROUGH LOCATION 24 OCTAL WHICH STARTS WITH THE ENTRY
; FOR OCTAL CODE 40 (SPACE).
SSVMSE 3 says
; locations 24 through 37 are defined to contain
; constants and variables of interest to programs that
; might be overlaid on top of SSV
LOC 24
JMSTAB: LIST40 ; 24/ table of character DJMSs
BUFEND: CRIKY ; 25/ end of SSVs display buffer
INTARM: REF\KBD ; 26/ interrupt arming word
SSV 52 says
LOC 24
SCF
ISZ TICKER ; TICK BOMB
JMP GLV
CLA ; IT EXPLODED HERE
so it's clearly not compatible with MAZE.
I'm reconstructing source code for SSV 22, which is a version close in time to MAZE and seems a good match for running the game. It looks like SSV 52 is the closest relative, but also SST 21, SSVMSE, STV, etc are useful.
IMLAC; IMLAC SSV
IMLAC; SSV4B IML IMLAC; SSV4 74
IMLAC; SSV4B 72
IMLAC; SSV4LR 71
IMLAC; SSVTTY 27
IMSRC; SSV 52
IMSRC; SSV IML
.INFO.; SSV ORDER
.INFO; SSV RECENT
.INFO; SSV TTY