Closed StoneLegion closed 12 years ago
This is the commit that seems to have broken the function: https://github.com/PEXPlugins/Modifyworld/commit/89b084c869245f8f879bc12578da2f80fce83b93
I would be happy to work with the developers of PEX in order to help get this remedied. I am currently the developer and manager of Combat Tag.
@KaneHart Sorry for delay, im bit busy this week.
Does modifyworld tell anything to player with informPlayers: true?
Also check for "modifyworld.damage.take.
Sorry for the delayed response. Currently nothing is told if informPlayers: true. I have both modifyworld.damage.take.* and modifyworld.damage.deal.* enabled.
I'm not really sure where things are wrong. Even with modifyworld.* nothing appears to happen. What I do notice is modifyworld.mobtarget.player.
There is currently a pull request: https://github.com/PEXPlugins/Modifyworld/pull/38 This will most likely fix problems that have been occurring. Thank you to Psithief
It seems that modify world has a nasty bug when it comes to the damage.deal hook. It seems to detect that your hitting a player but causes not damage and even indicates it fine through the debug but like I said does no damage to the NPC Player.
CombatTag is an amazing plugin when you logoff when you get tagged you can stay logged in lets say 5 minutes and the other player can kill your fake player and loot him.
Here is an example of the debug:
I also can confirm this is happening to another person and also I removed all plugins but pex/modifyworld/combattag.
Also combat tag works flawless with 20+ plugins as long as modify world is disabled.