The M.A.M. is basically the new Lab. Or rather, it's the interface into the secret hidden invisible lab that does the real research.
If possible, disable the player's permission to control/start research, so the mod takes over managing it via this building. Even better would be to disable the permission while research is in progress, and re-enable it when research is complete, so I can use the tech tree GUI for research selection and the M.A.M. for ingredient collection.
The GUI shows the items needed to begin the selected research. Once submitted, the "secret" lab begins its process until it is complete.
"Hard Drive" can be an infinite tech, with special handling to select a reward from the three given. This unlocks alt-recipes.
[x] Building
[x] Research as technologies
[x] GUI to show what items are needed for the selected technology, and submission system
The M.A.M. is basically the new Lab. Or rather, it's the interface into the secret hidden invisible lab that does the real research.
If possible, disable the player's permission to control/start research, so the mod takes over managing it via this building. Even better would be to disable the permission while research is in progress, and re-enable it when research is complete, so I can use the tech tree GUI for research selection and the M.A.M. for ingredient collection.
The GUI shows the items needed to begin the selected research. Once submitted, the "secret" lab begins its process until it is complete.
"Hard Drive" can be an infinite tech, with special handling to select a reward from the three given. This unlocks alt-recipes.