Currently items are spilled around the assembler when the GUI updates, which is just... messy. It's especially bad for the Space Elevator as input may be fully automated and would just result in a build-up of spilled items.
Instead, leave the items in the building and "spill" them into the player that clicks the Submit button (or on the ground around them if it doesn't fit).
Currently items are spilled around the assembler when the GUI updates, which is just... messy. It's especially bad for the Space Elevator as input may be fully automated and would just result in a build-up of spilled items.
Instead, leave the items in the building and "spill" them into the player that clicks the Submit button (or on the ground around them if it doesn't fit).