PIE-NU / Expedition-2018

Our game developed as part of the 2018 Expedition!
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Async loading doors #6

Closed Grygoree closed 6 years ago

Grygoree commented 6 years ago

Doors implemented using prefabs (using a red blob sprite).

See alternate branch for not using async loading (no performance differences as far as I can tell).

Launch from 1 of 2 DoorTest scenes to test it.

Also sorry i contaminated this branch with the game manager feature. i'm starting a new feature-game-manager branch off of this one.

murfalo commented 6 years ago

@Grygoree Why does this edit Audio assets