This pull request is for fixing issue 58.
I added a new tournament phase called "SELECTING_CLASSES":
This phase starts immediately after all teams have joined
During this phase the tournament creator can still upload classes
The phase lasts for 60 seconds (can be configured in application properties)
After 60 seconds the tournament fills unassigned rounds with random classes and enters SCHEDULING phase
It would be great if @andrearestelli or @ricnava00 can actually review the code and test this since I made little changes, but I touched tournament logic which is a very critical part
This pull request is for fixing issue 58. I added a new tournament phase called "SELECTING_CLASSES":
It would be great if @andrearestelli or @ricnava00 can actually review the code and test this since I made little changes, but I touched tournament logic which is a very critical part