Open ShadowKyogre opened 8 years ago
using RBGA for the manager canvas might solve this issue.
So some years later, looked at the api documentation and found this bit about RGB_565 .
https://developer.android.com/reference/android/graphics/Bitmap.Config#RGB_565
Mentions that without dithering, result can show a greenish tint.
DrawManager lines 75 and 79 make a reference to RGB_565.
I've noticed this for a long, long time and thought it was just my screen. Then I took a color picker to it and noticed drawchemy WAS adding slightly more green even though I don't want it to.
Steps to reproduce:
Expected approximate result (made in gimp for comparison):
Result (made in drawchemy):