PSP-Archive / ARK-4

Custom Firmware for the PSP and PS Vita.
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[PSP go] Games loaded from internal storage in the custom launcher will load savedata from memory stick instead of internal storage #297

Closed koktagon closed 8 months ago

koktagon commented 8 months ago

PSP/Vita Model

PSP-N1000 (PSP Go)

ARK Version

4.20.67 r3

Homebrew/GAME (if applicable)

ULUS-10160

Plugins ( if applicable )

No response

Steps to reproduce

  1. Go into the custom launcher
  2. Start an ISO game from internal storage (tested with GTA Vice City Stories)
  3. Load savedata

USB Charge

Disabled

Overclock

Always

Power Save

Disabled

Balanced Energy Mode

Disabled

Autoboot Launcher

Off

Disable PSP Go Pause

Off

Unlock Extra Memory

Disabled

Memory Stick Speedup

Always

Inferno Cache

Off

Skip Sony Logos

Off

Hide PIC0 and PIC1

Off

Hide MAC Address

Off

Hide DLC

On

Turn off LEDs

Disabled

Verification of form.

JoseAaronLopezGarcia commented 8 months ago

I think you have to enable "Redirect ms0 to ef0" in the launcher's settings.

JoseAaronLopezGarcia commented 8 months ago

Closing as this is not really a bug, but an optional feature, Custom Launcher lets you choose the main device for savedata when launching ISO or homebrew from ef0 (does NOT apply to PSN and PS1 games).