Closed pebeto closed 2 months ago
Its not duplicated one is for VSH and the other is for Game?
Its not duplicated one is for VSH and the other is for Game?
@krazynez ARK_Plugin_Duplication.mp4
Ahhh I see interesting.
Found this
char* plugins_path[] = {
"PLUGINS.TXT",
"ms0:/SEPLUGINS/PLUGINS.TXT",
"ef0:/SEPLUGINS/PLUGINS.TXT"
};
The first entry could be the issue (I don't have the SAVEDATA).
Found this
char* plugins_path[] = { "PLUGINS.TXT", "ms0:/SEPLUGINS/PLUGINS.TXT", "ef0:/SEPLUGINS/PLUGINS.TXT" };
The first entry could be the issue (I don't have the SAVEDATA).
close extras/modules/xmbctrl/plugins.c:56
had to add some if/else if's to avoid trying to load multiple PLUGIN.TXT, ARK_PATH was saying "Yeah no ARK_01234 so I am going to get SEPLUGINS as my new ARK_PATH" then it would parse the next line (which would do that same thing.
This is going to be in the next rev with another big fix so give me a few.
Makes sense. Confirm it's fixed and close issue.
Closing as it should be fixed in latest release.
PSP/Vita Model
PSP-1000 (Fat)
ARK Version
ARK-4.20.69
Homebrew/GAME (if applicable)
No response
Plugins ( if applicable )
Steps to reproduce
PLUGINS.TXT
file underSEPLUGINS
VSH
andGAME
Plugins Manager
(it can be seen without resetting)USB Charge
Disabled
Overclock
Disabled
Power Save
Disabled
Balanced Energy Mode
Disabled
Autoboot Launcher
Off
Disable PSP Go Pause
Off
Unlock Extra Memory
Disabled
Memory Stick Speedup
Always
Inferno Cache
LRU
Skip Sony Logos
Off
Hide PIC0 and PIC1
Off
Hide MAC Address
On
Hide DLC
Off
Turn off LEDs
Disabled
Verification of form.