PSP-Archive / ARK-4

Custom Firmware for the PSP and PS Vita.
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"Force Extra Memory" freezes and restarts the PSP when exiting PSP ISO using the PS button #361

Closed Dragartosaziados closed 2 months ago

Dragartosaziados commented 2 months ago

PSP/Vita Model

PSP-3000 (Slim & Bright)

ARK Version

4.20.69 Rev 4

Homebrew/GAME (if applicable)

No response

Plugins ( if applicable )

No response

Steps to reproduce

If "Force Extra Memory" is set to "Always", the PSP freezes and restarts some seconds after when exiting the european Spider-Man: Web of Shadows – Amazing Allies PSP ISO on ARK-4 while using the PS button.

USB Charge

Disabled

Overclock

Disabled

Power Save

Disabled

Balanced Energy Mode

Disabled

Autoboot Launcher

Off

Disable PSP Go Pause

Off

Unlock Extra Memory

Disabled

Memory Stick Speedup

Disabled

Inferno Cache

Off

Skip Sony Logos

Off

Hide PIC0 and PIC1

Off

Hide MAC Address

Off

Hide DLC

Off

Turn off LEDs

Disabled

Verification of form.

krazynez commented 2 months ago

Well this one is a simple fix,

Force Extra Memory is only for PRO Online and some Homebrew that require it. Games that utilize it will always have access to it. Its best to only enable this for homebrew/plugins that need it not to always have it enabled.

Dragartosaziados commented 2 months ago

Well this one is a simple fix,

Force Extra Memory is only for PRO Online and some Homebrew that require it. Games that utilize it will always have access to it. Its best to only enable this for homebrew/plugins that need it not to always have it enabled.

If games that use PRO Online will always have access to it, then it doesn't make sense if the setting is disabled and it still works.

krazynez commented 2 months ago

Well this one is a simple fix, Force Extra Memory is only for PRO Online and some Homebrew that require it. Games that utilize it will always have access to it. Its best to only enable this for homebrew/plugins that need it not to always have it enabled.

If games that use PRO Online will always have access to it, then it doesn't make sense if the setting is disabled and it still works.

then you would apply the force extra ram to the plugin not the game.

Edit: Yes you can enable it for that game. I see what you mean.

Pro Online its required to have extra ram enabled so any game you use with pro online (which isn't to to many games IIRC) it will need to be enabled. But everything else it should be disabled unless its other homebrew that requires it also.

JoseAaronLopezGarcia commented 2 months ago

This isn't an issue, it's normal behaviour. Games were made with the standard 24MB of RAM, forcing more can have underided results depending on the game. It should only be enabled on games that allow it.

Dragartosaziados commented 2 months ago

This isn't an issue, it's normal behaviour. Games were made with the standard 24MB of RAM, forcing more can have underided results depending on the game. It should only be enabled on games that allow it.

The repo should tell what does this setting do. What about this?

JoseAaronLopezGarcia commented 2 months ago

This isn't an issue, it's normal behaviour. Games were made with the standard 24MB of RAM, forcing more can have underided results depending on the game. It should only be enabled on games that allow it.

The repo should tell what does this setting do. What about this?

I'll look into it.

Dragartosaziados commented 3 weeks ago

This isn't an issue, it's normal behaviour. Games were made with the standard 24MB of RAM, forcing more can have underided results depending on the game. It should only be enabled on games that allow it.

The repo should tell what does this setting do. What about this?

I'll look into it.

So, have you looked into it?