Closed CharlieJiang closed 1 year ago
Can you share reproducible steps for this issue? I was not able to reproduce your issue. I followed the documentation, added the code sample, created a "RawImage" GameObject and attached it to the "Raw Image" variable of the code sample in the inspector which resulted into the camera feed being shown within the image object.
I followed this steps : but still get errors:
Hi there, can you try the same steps with Unity 2021.3.0 or above?
This ticket is closed due to inactivity. Feel free to open the ticket if the recommendation to try to upgrade the Unity version does not work. Thank you!
Share which article or sample this is related to working-camera-unity
Elaborate on your feedback or issue image.CopyToTexture(mTexture, true) keeps get errors when run in Unity, the error message is "Exception in callback: bool UnityEngine.Texture2D.Reinitialize(int,int,UnityEngine.TextureFormat,bool)" . and in Android device, the error message is "Exception in callback: Error: called non-existent method System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)"
Affected Vuforia Engine version: Vuforia SDK v10.13.3.
Affected platform:
Workstation OS: Windows 10 Platform: Unity Platform version : 2020.3.44f1c1
Affected device:
Name: HuaWei nova5
Model: SEA-AL00
OS: HarmonyOS 2.0.0