Closed schories closed 1 year ago
@schories Are you asking the ability to increase and decrease the scale of the expected target when using Model Targets? For example, if this viking lander was larger than in the picture, the customer could adjust the size of the expected white outline?
@ptc-pscheper
Thank you for your fast and kind reply, Patrick.
advanced view, 360 degree dome (although 180 degree would be sufficient most of the time)
no white outline (as in your screenshot) used at all
The advanced model target of such a large physical item is recognized best, when
Hope I was able to convey the issue better this time.
Thank you very much
Alexander
Hi Alexander! No worries! Have you tried to work with the "Constrained Angle Range and Target Extent" feature which should help define and recognize a Model Target from a limited angle or close-up views? https://library.vuforia.com/model-targets/advanced-views#constrained-angle-range-and-target-extent
It might be what you're looking for without having to step back or "zoom out", as you know, this is not a feature (as of today) within the SDK.
Hi Patrick,
not exactly what the users wish for, but we certainly will have a good test with the above feature and get back to you after.
Thank you once again,
Alexander
Hi Alex! This feature would allow users to not having to step back or zoom out, so I'd be sure that this can be what your users might need, even though not asking for. Feel free to open this case whenever!
Hi Patrick,
we meanwhile tested "Constrained Angle Range and Target Extent" feature. It surely allows to select a smaller viewpoint - but not a larger one like zoom-out.
We need to zoom-out in order to have the full object view - like the photographer of the above photo - to have the model target recognize the object. For partial recognition of such a low feature object currently only smaller image targets (e.g. stickers) were successful.
We understand the constraints better now, also thanks to https://stackoverflow.com/questions/77097943/pinch-to-zoom-on-smartphones-in-front-of-a-large-object-for-vuforia-ar-camera - and will continue without zoom.
Thank you once again!
As kindly suggested I ask the questions here, original question is on SO - https://stackoverflow.com/questions/77097943/pinch-to-zoom-on-smartphones-in-front-of-a-large-object-for-vuforia-ar-camera
Situation:
AR detection works best, when the object is fully visible within the camera view.
Expected result:
So when users are in front of larger AR objects, e.g. big vending machines, they expect to use pinch-to-zoom to zoom out - instead of walking backwards.
Last official information I found is from 2020:
https://developer.vuforia.com/comment/74482 Back then, pinch-to-zoom was not supported.
Is it supported now?
Thank you!