When setting r_subdivisions down to 0, curved surfaces are sometimes shown distorted, depending on their size and complexity I guess. For better graphics quality in upcoming WoP versions, it should be possible to use values for r_subdivision below the "best" minimum value of 4.
When setting r_subdivisions down to 0, curved surfaces are sometimes shown distorted, depending on their size and complexity I guess. For better graphics quality in upcoming WoP versions, it should be possible to use values for r_subdivision below the "best" minimum value of 4.