Closed kai-li-wop closed 2 years ago
Introduced with 55cd12ff4b56b8dbb853708199b2b041c3a32290
Example picture MSAA Off (see in full screen)
Example picture MSAA 2x (see in full screen)
Example picture MSAA 4x (see in full screen)
Example picture MSAA 8x (see in full screen)
There is no multisample support in the vulkan renderer yet - see https://github.com/PadWorld-Entertainment/worldofpadman/commit/de3ef9ad8e4e97cdd446c1c89cd40fd99813598a
r_ext_framebuffer_multisample
controlls the samples for fbos - http://damien.porquet.free.fr/msi/glexts/GL_EXT_framebuffer_multisample.txt.html
in other words - antialiasing for framebuffers
OK, then my questions are answered. Neither the Vulkan renderer is officially supported by WoP yet, nor do we provide an option for r_ext_framebuffer_multisample in the menu. So both are irrelevant for this ticket. Thx
The goal is to enable 8× multi sampling (r_ext_multisample 8) in traditional (non-framebuffer) MSAA for World of Padman
Additional questions