Closed kai-li-wop closed 3 months ago
For me it appears a little different: The issue occurs when switching back from any selected gender to the model's gender in player settings menu. The shown chat prints they/them from the none gender instead of the selected model's gender until I manually select another model. Same when the map changes, the model's gender is always gender_none until I selects a new model manually even though model is selected in the drop down.
Those are two issues. The event status related messages is a client side issue which should be fixed with 7f52dca1a5ec090fbdd36622470176912950a96f
The bot related issue probably needs a fix somewhere else. But it would be good to test if it still appears with the fix above. I would guess, yes.
The problem is that the ci->modelGender
variable is only known to the cgame - the game always uses the ci->gender
value that the cgame transmitted - in case of selecting model, you get the value GENDER_MAX
- which in turn translates to using they/them in all server generated messages.
we will just always set the gender to the model gender if you switch the model (ci->genderModel
should no longer be needed then)
From @3eatme: When i am using the "none" option all chat prints of the bots are also using they / them pronouns. After changing to any other Sex option the they / them pronouns of the Bot chat stays. No matter what other options I use.
Even after changing my player model the they / them pronouns of the Bot chat persists.
Okay, after i changed the Map the bots are still using they / them pronouns.
For me as a player they worked so far flawlessly.
Originally posted by @3aTmE in https://github.com/PadWorld-Entertainment/worldofpadman/issues/199#issuecomment-1813290564