Closed zturtleman closed 7 months ago
refdef2D.vieworg was causing CG_DrawPoly() to be 640x480 stretched to screen size and xywh in CG_2DdirOf3D() was scaled to fit it.
Also fix other CG_DrawPoly() usage to call CG_AdjustFrom640() and clean up CG_SetScreenPlacement().
Fixes #239.
The recent work on this made it easier to fix.
refdef2D.vieworg was causing CG_DrawPoly() to be 640x480 stretched to screen size and xywh in CG_2DdirOf3D() was scaled to fit it.
Also fix other CG_DrawPoly() usage to call CG_AdjustFrom640() and clean up CG_SetScreenPlacement().
Fixes #239.
The recent work on this made it easier to fix.