The HUD should be equipped with higher resolution textures for items like weapons, ammo, powerup, hint, medal icons (256px instead of 64px). This work is mainly done and will be implemented after WoP v1.6.1 release. New textures will have new file names to structure the icons in a better way, so some code and shader changes will be required, but are limited to file paths only.
The HUD should be equipped with higher resolution textures for items like weapons, ammo, powerup, hint, medal icons (256px instead of 64px). This work is mainly done and will be implemented after WoP v1.6.1 release. New textures will have new file names to structure the icons in a better way, so some code and shader changes will be required, but are limited to file paths only.