Open codemasher opened 5 years ago
This would be a nice addition to WoP 1.7. But if I understand it correctly, the 3D crosshair is an adaptation for the anaglyph stereo mode.
Jedi Knight 2 and Jedi Academy provide some kind of 3rd person view crosshair, so it could be helpful to have a look how it's done there. Check for cg_dynamiccrosshair cvar which is enabled during lightsaber fights. Jedi Academy has additionally cg_dynamicCrosshairPrecision available, which seems to provide an alternative mode how to deal with the crosshair.
While digging through the source i found some bits related to this enhancement, but don't seem to be fully implemented. It'd be great if we could offer fully working 3D/3rd-person aiming to make the game more controller/console friendly (imagine American McGee's Alice).