Closed prepare closed 5 years ago
This will be implemented soon. see latest opentk and angle
GLES3 supports
merged to dev and master , https://github.com/PaintLab/PixelFarm/commit/40fb6a2700ec924efebe8da21f65803e204c8a78
example update , eg .
https://github.com/PaintLab/PixelFarm/blob/c5fe27a640c9e98bd2aaa96de7d9ab8ffb382912/src/Tests/TestSamples/Sample01/T42_MiniGLControl_HelloTrinagle.cs#L98
https://github.com/PaintLab/PixelFarm/blob/c5fe27a640c9e98bd2aaa96de7d9ab8ffb382912/src/Tests/TestSamples/Sample02/T52_HelloTriangle2.cs#L113
see some useful doc about gles3 =>
http://www.realtimerendering.com/blog/webgl-2-new-features/
https://github.com/shrekshao/MoveWebGL1EngineToWebGL2/blob/master/Move-a-WebGL-1-Engine-To-WebGL-2-Blog-1.md
https://github.com/shrekshao/MoveWebGL1EngineToWebGL2/blob/master/Move-a-WebGL-1-Engine-To-WebGL-2-Blog-2.md
https://developer.apple.com/library/archive/documentation/3DDrawing/Conceptual/OpenGLES_ProgrammingGuide/AdoptingOpenGLES3/AdoptingOpenGLES3.html
This will be implemented soon. see latest opentk and angle