Open bitter-honeyy opened 2 years ago
Unfortunately I’m limited with the audio library I use to send to the controller. I do hope someone that is pro with working with audio on pc using C# can let me know of a better way to use audio haptics or to contact me about this
@Paliverse I may have some ideas for working with audio and translating that to haptics that I could maybe experiment with and let you know. The part I'm not sure about is how to feed audio to the controller itself for haptic playback. I've looked at HID reports and didn't see a way to provide audio. Is it handled more like recognizing it as a speaker output rather than sending data to the HID outputs/inputs?
@BLesnau audio isn’t being sent through HID reports. Just simply playing it to the speaker in windows. But i use a wassapi audio library to capture the incoming audio from the default device and then just send it to the controller
@Paliverse Thank you for the pointers. If I ever make progress on it, I'll let you know.
Yeah please do, If you happen to use some pro audio library with minimal or no delays in loop backing the audio, I’d be happy to implement. Just make sure it’s C# and .NET compatible
It would be nice to have a crossover setting to limit the range of frequencies fed to the vibration motors. Frequencies above 500 Hz are practically not felt anymore, and most likely harm the vibration motors. Thanks.