@z33ky I'm going to merge all of the stuff I was working on w.r.t sh3tools here as it'll be much easier to keep track of everything. Also note that these are supposed to be really quick and dirty, so code quality really shouldn't matter too much (as long as they work properly, which they do :P). Hopefully we can figure out a few of the file formats with these. Atm they rely on #129.
I'm also going to work on a tool to repack .arc sections so that we can modify files to see what happens. If that fails, it's possible to use sh2 (not 3) to do this, as the files are already exposed. For example, you can copy .anm files to say, the toilet scene, and James will end up flying around the room because the animations are all wrong (I'll take a video of it, it's hilarious).
If you want these to be a single commit, let me know and I'll squash 'em.
@z33ky I'm going to merge all of the stuff I was working on w.r.t
sh3tools
here as it'll be much easier to keep track of everything. Also note that these are supposed to be really quick and dirty, so code quality really shouldn't matter too much (as long as they work properly, which they do :P). Hopefully we can figure out a few of the file formats with these. Atm they rely on #129.I'm also going to work on a tool to repack
.arc
sections so that we can modify files to see what happens. If that fails, it's possible to use sh2 (not 3) to do this, as the files are already exposed. For example, you can copy.anm
files to say, the toilet scene, and James will end up flying around the room because the animations are all wrong (I'll take a video of it, it's hilarious).If you want these to be a single commit, let me know and I'll squash 'em.