There is a slight issue in terms of card names between the Juggernaut and the Seeker (FruityMod) I noticed during game-play that randomly while playing as either class their strikes and defends would randomly swap between purple and, I guess Brass? color of the 2 classes suggesting that there is an ID conflict between the two mods for Strike and Defend.
A bit of digging later I found that indeed both the JuggerMod and FruityMod both use Strike_P and Defend_P as their Card ID's for Strike and Defend, not sure if this could make the game unstable, but you might wanna check it out.
There is a slight issue in terms of card names between the Juggernaut and the Seeker (FruityMod) I noticed during game-play that randomly while playing as either class their strikes and defends would randomly swap between purple and, I guess Brass? color of the 2 classes suggesting that there is an ID conflict between the two mods for Strike and Defend.
A bit of digging later I found that indeed both the JuggerMod and FruityMod both use Strike_P and Defend_P as their Card ID's for Strike and Defend, not sure if this could make the game unstable, but you might wanna check it out.