E.g. if cost goes up a lot compared to the last time step, explain what caused that jump in cost. It could be due to:
imposing a harder level of lockdown. Could say, "whoa there -- pretty tough restrictions you're putting"
deaths from a few time steps ago. Could say, "the infections from last month have turned into deaths"
Overall, explain why the costs move the way they do, so people can learn as they go.
Since typewriting for this is pretty simple, the main work would be adding a trigger to the game engine - unassigning myself and adding @felix19350 instead? Feel free to re add me
E.g. if cost goes up a lot compared to the last time step, explain what caused that jump in cost. It could be due to: