Pannoniae / BreakEternity.cs

A very bad C# port of break_eternity.js
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Unity Field only uses Mag as a negative number. #1

Closed Ezmr7 closed 1 month ago

Ezmr7 commented 1 month ago

Using a Big Number as a SerializedField inputs only negative numbers when run. The only field is Mag and if I input 10, it comes out as -10 when the code is run. I assume this is an issue with sign not being a field and defaulting to negative, but I'm new to this library so I can't really say for sure.

Pannoniae commented 1 month ago

Don't manually change the fields, that's not a good idea. Use the constructors:)