Open duyminh1998 opened 2 hours ago
As a proof of concept, make a demo script that shows a scripted agent guiding an aircraft from point A to point B.
remove_aircraft
as an actionadd_reference_point
remove_reference_point
launch_aircraft_from_ship
launch_aircraft_from_airbase
create_patrol_mission
update_patrol_mission
create_strike_mission
update_strike_mission
delete_mission
move_aircraft
move_ship
handle_aircraft_attack
(also think about add 'launch_weapon' or make it a possible agent action)handle_ship_attack
aircraft_return_to_base
switch_scenario_time_compression
(maybe this is better as an environment config, depends on whether we want agents to be able to switch time compressions mid-game)
When we migrated from Typescript to Python, some important functions (e.g. moving an aircraft) were dropped because they were always tied to the frontend. We need to add these back in to make it possible for agents to better interact with the gym environment.