PanosK92 / SpartanEngine

A game engine with an emphasis on real-time cutting-edge solutions
https://panoskarabelas.com
MIT License
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Skeletal animation #131

Open PanosK92 opened 11 months ago

PanosK92 commented 11 months ago

Skeletal animation involves implementing a system to animate characters and objects using a skeleton structure with bones and joints. This approach allows for more realistic and complex animations by moving and rotating parts of the skeleton, which in turn deforms the associated mesh, providing a lifelike representation of movement and flexibility.

FYI: The model importer (which uses Assimp) is already set up to read animation data.