PapaJoesSoup / BDArmory

Gun turrets and other weapon systems for KSP
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Visual artifacts in targeting camera when Scatterer is installed #641

Open meltingSnowdrift opened 5 years ago

meltingSnowdrift commented 5 years ago
ISSUE TYPE
KSP and BDA Version
KSP 1.6.0
BDA 1.2.4.0
Any recent version of Scatterer
OS / ENVIRONMENT

Windows 10

SUMMARY

When near water, artifacts that appear related to Scatterer's water reflections appear in the targeting camera and make it hard to use.

Edit:

This sounds like #564 . If it is the same thing, I hope that this is at least a better articulation of the problem.

STEPS TO REPRODUCE

Install Scatterer. Make a craft including a targeting camera. Spawn it near water. Look round with the targeting camera. You should see various artifacts.

If this does not reproduce the bug, try looking in different directions and moving the vessel to different altitudes and positions. This process should not be difficult; the artifacts are frequently found and consistently appear.

This might also occur even when not near water and in connection with other Scatterer features; I have not exhaustively tested potentially affected cases.

Gedas-S commented 5 years ago

I'm not sure if it is an exact duplicate, but as far as I understand these issues arise because both mods use the same render to texture methods and thus clash.

As mentioned in #564 there is not much we can do to "fix" it. :(