Open MATRIX-feather opened 3 months ago
I can confirm this to still be a bug in the latest version of Folia (1.20.6 Patch 5). Here is a quick recording I did regarding that: https://youtu.be/aquvqg6Yeyc
EDIT: Plugins: LuckPerms + Spark Datapacks: None
Otherwise fresh download. Not played on the server
Expected behavior
When spawnRadius is set to 0, players on the server will spawn at [0,0] on their first join or respawn if they don't have a spawnpoint set.
Observed/Actual behavior
Players always spawn at [0,0] no matter what the world spawn is.
Steps/models to reproduce
/gamerule spawnRadius 0
/setworldspawn
Plugin and Datapack List
No plugins.
Datapacks:
Folia version
Other
This behavior doesn't seem to exist on Paper