PaperMC / Paper

The most widely used, high performance Minecraft server that aims to fix gameplay and mechanics inconsistencies
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Randomized structure seeds don't work #11319

Open SergioK29 opened 3 weeks ago

SergioK29 commented 3 weeks ago

Expected behavior

When you change the seed for portals or villages in spigot.yml, you shouldn't be able to find villages with chunk base and the world seed

Observed/Actual behavior

Changing seed-village etc in spigot.yml has 0 effect

Steps/models to reproduce

make a world with a 32 bit seed (i dont think the issue is because the world has a 32 bit seed, but just to be sure) set seed-village in spigot.yml to anything you like load the world on chunkbase and search for villages, teleporting to them will always have a village.

Plugin and Datapack List

N/A

Paper version

This server is running Paper version 1.21.1-DEV-master@b4bc512 (2024-08-18T22:23:43Z) (Implementing API version 1.21.1-R0.1-SNAPSHOT) You are 8 version(s) behind Download the new version at: https://papermc.io/downloads/paper Previous version: 1.21.1-DEV-52ae4ad (MC: 1.21.1)

Other

No response

Machine-Maker commented 3 weeks ago

Well wait, you generated the world before setting the seed in spigot.yml?

SergioK29 commented 3 weeks ago

Well wait, you generated the world before setting the seed in spigot.yml?

No, this is in new chunks.

Machine-Maker commented 2 weeks ago

I cannot replicate this. I created a world with the seed -2037834715355701356, teleported to the village at /tp -976 ~ -512, stopped the server, changed the village seed to 98238390, started the server, and teleported to another alleged village (according to chunkbase) at /tp 816 ~ -768, and there was no village in sight.