Closed GitGoppy closed 4 years ago
As there has been no response or update from this issue, we're now 2 major versions ahead of this issue, and there's no other reports of this, I'm going to assume this is likely some weird plugin issue. If you happen to run into this issue on a supported version, feel free to open a new issue. Thank you for the report!
What behaviour is expected:
After end dragon fight end portal is supposed to bring players to their bed, if no bed is available it brings them to world spawn in overworld
What behaviour is observed:
End portal tries to check for bed, sends message bed is obstructed or destroyed to player and doesn't allow him to leave the end
Steps/models to reproduce:
Make a bed in overworld Sleep in it Break or obstruct the bed Enter end Kill dragon Attempt to go back to overworld through end portal Get the message
Plugin list:
AAC, AACAdditionPro, BKCommonLib, ChatSentinel, CoreProtect, DiscordSRV, dynmap, Essentials, EssentialsChat, EssentialsSpawn, ExploitFixer, GroupManager, LagAssist, mcMMO, MineableSpawners, Multiverse-Core, PhantomSMP, PlaceholderAPI, PluginHiderPlus, ProtocolLib, sleep-most, SmartSlots*, SuperVanish, TabList, Vault, Workflows, WorldEdit, WorldGuard
Paper build number:
175 for 1.14.4
Anything else:
Anything else you think may help us resolve the problem