Closed DollarSignSubjectNameHere closed 4 years ago
Vanilla made their own changes that likely broke many (but not all) designs. Double check that any cases actually work on a vanilla server.
the design works in vanilla single player
Line 85 of your paper.yml if you didn't fix it already but that shouldn't make them pop off.
fix-zero-tick-instant-grow-farms: true
Try moving the pistons below instead of above. That can cause that issue. Looking at your pistons they seem to be firing slower than they should so i'm thinking that's what it is.
yep that was the issue @VacantFiend sorry for this
What behavior is expected:
Zero tick farms to have vanilla functionality when
fix-zero-tick-instant-grow-farms:
is falseWhat behavior is observed:
Zero tick farms are disabled regardless of setting
Steps/models to reproduce:
build guide
Plugin list:
Dynmap-3.0-beta-7-spigot ImageMaps
Paper build number:
This server is running Paper version git-Paper-8 (MC: 1.15) (Implementing API version 1.15-R0.1-SNAPSHOT)