Open Dqu1J opened 2 years ago
A similar behavior is observed anywhere, not just near a world border. Don't have the exact steps to reproduce but have experienced this when teleporting players near an entity and instantly mounting them.
I was able to replicate these with the stated steps. In general this also happens in vanilla. I'll be testing further :+1:
Additionally related to https://bugs.mojang.com/browse/MC-44514.
Expected behavior
When teleporting entities the player is riding, like a minecart, to near world border, it will bug and the player would appear flying in one place serverside, when clientside the player walks around normally. When relogging, the player will teleport to the location of the teleported entity. Sometimes it also causes very bad lag, getting up to 2100+ mspt, but this doesn't happen always.
Observed/Actual behavior
The player should dismount correctly
Steps/models to reproduce
To reproduce: (2 players needed)
/summon pig ~ ~ ~ {Passengers:[{id:minecart}]}
/tp [select uuid of pig] 2999999 ~ ~
)/tp [select uuid of minecart] 2999999 ~ ~
)Plugin and Datapack List
Plugins (11): BlockLocker, CoreProtect, DiscordSRV, floodgate, Geyser-Spigot, InvSeePlusPlus, LuckPerms, ProtocolLib, Themis, TradeShop, ViaVersion
Paper version
This server is running Paper version git-Paper-216 (MC: 1.18.1) (Implementing API version 1.18.1-R0.1-SNAPSHOT) (Git: 30cb7d0) You are running the latest version
Other
Server config files: https://paste.gg/p/anonymous/e0c5832cc79a453f8827285691bbf294 Video: https://www.youtube.com/watch?v=EaB5Cxd_-70