Since few years now, bots attacks are rly common on Minecraft.
We've nice antibots to prevent that happening, but there's something who antibots don't handle, it's the logs. Some plugins are having errors when there's too many connections & cancelled connections. And then they're flooding the logs and it start to lag Waterfall.
My idea is to add an option to rate-limit the logs to prevent these lags.
Hello,
Since few years now, bots attacks are rly common on Minecraft.
We've nice antibots to prevent that happening, but there's something who antibots don't handle, it's the logs. Some plugins are having errors when there's too many connections & cancelled connections. And then they're flooding the logs and it start to lag Waterfall.
My idea is to add an option to rate-limit the logs to prevent these lags.