Closed PancakeCatsss closed 1 year ago
canceling a chat message will mess up the chat chain, there is a slim chance that spigot just doesn't support chat signing and basically just ignores that stuff, whereas paper actually has support for it. generally nothing we can do without adding a mechanism to sync the chain to the backend instance, which was a WIP for velocity but afaik was somewhat stalled due to the mess created by older versions.
Thanks for the reply, kinda wish being able to cancel that event was removed then since you really can't be doing that without causing this issue.
I'm not sure if this is a bug or not but figured I would post it here just in case it is.
Canceling the ChatEvent causes the player to be kicked because of Chat message validation.
I have tested this is normal BungeeCord connected to a Spigot server and this is not an issue. However using waterfall and a paper server this is an issue.
https://www.youtube.com/watch?v=00VkB137N7I&ab_channel=PancakeSyrup
Waterfall Version: git:Waterfall-Bootstrap:1.19-R0.1-SNAPSHOT:e0a029e:520 Paper Version: git-Paper-466 Client Version: 1.19.4