Closed ghost closed 9 months ago
The aspect of switching servers would imply that this is not a paper issue, moving over to the waterfall tracker, but, given the nature of WF, the only real question is, have you tested with bungee?
The aspect of switching servers would imply that this is not a paper issue, moving over to the waterfall tracker, but, given the nature of WF, the only real question is, have you tested with bungee?
I have never used bungee, apparently though this is an issue with the entity metadata rewrite, even though I have it disabled
bump
This project is EOL, I've shoved through a hotfix, this appears to be an issue with how server switching is handled in general, but, I'm not wasting any more time on this.
Expected behavior
when you switch servers, your view distance should be the one in your options
Observed/Actual behavior
server sets your render distance to I think 2, you need to open options screen then close it and then it updates, I think closing options screen sends another options packet.
Steps/models to reproduce
on waterfall server, with 2 paper servers, switch from one to the other, your view distance gets set to 2 until you relog or open options menu.
Plugin and Datapack List
Waterfall config:
throttling: tab_complete: 1000 log_initial_handler_connections: true registered_plugin_channels_limit: 128 use_netty_dns_resolver: true allow_empty_packets: false game_version: "1.20.2" disable_tab_list_rewrite: false disable_entity_metadata_rewrite: true disable_modern_tab_limiter: true plugin_channel_name_limit: 128
Paper version
This server is running Paper version git-Paper-"a2ba452" (MC: 1.20.2) (Implementing API version 1.20.2-R0.1-SNAPSHOT) (Git: a2ba452) You are running the latest version Previous version: git-Paper-"29d1c7b" (MC: 1.20.1)
Other
No response