Closed Paracetamol56 closed 1 year ago
Faces are rendered on top of each other, ignoring the depth.
We need a depth buffer per frame to store depth data and render only the nearer faces. Vulkan tutorial Vulkan guide
The problem
Faces are rendered on top of each other, ignoring the depth.
Solution
We need a depth buffer per frame to store depth data and render only the nearer faces. Vulkan tutorial Vulkan guide