Open LgMark2200-2Point0 opened 4 months ago
Bug here is that people who have the "MUTE" disability selected have the MUTE trait which is also used in a combat/balance sense to quiet people from being able to make noises/emote audibly. Theoretically this shouldn't block things like snapping and is not intended behavior
// Whether the mob is capable of talking
/mob/living/can_speak()
if(HAS_TRAIT(src, TRAIT_MUTE))
return FALSE
if(is_muzzled())
var/obj/item/clothing/mask/muzzle/M = wear_mask
if(M.mute >= MUZZLE_MUTE_MUFFLE)
return FALSE
return TRUE
This is going to need a minor refactor to fix
Exploit Reports
BYOND Version
515.1642
Issue Description
While making Emote Sounds, like Snapping or some other Emotes, it is shown in Chat as Making trying to make a Sound, unsure if this is a Intended way, or a Oversight.
What did you expect to happen?
I expected to see Emote Text in Chat.
What happened instead?
I see my Character trying to make a Sound.
Why is this bad/What are the consequences?
It's a Roleplay Issue I could see.
Steps to reproduce the issue.
Have a Mute Character, and Emote something like Snapping your Fingers.
When did the problem start happening?
02.08.2024 (D/M/Y), though it could have been for a VERY long Time now.
Extra information
No response
Relevant log output/runtime error
No response